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Puyo Puyo Tsuu
Rank and Play ID: RNP-IGDB-45976

Puyo Puyo Tsuu

Rank and Play
No ratings
Critic rating
73.8 / 100
5 votes
Release
Sep 1, 1994
Genres
Puzzle

Overview

This head-to-head puzzle game tasks players with clearing their grid of falling pieces, known as puyos, by arranging four or more of the same colour into straight lines or other recognised patterns. Its competitive element comes from the fact that clearing puyos sends random filler pieces to the opponent’s grid. Larger clears generate more filler, increasing the pressure on the opposing player. A round is won by filling the opponent’s grid to the top. The game also includes a light narrative framework for solo or multiplayer play.

Storyline

Unlike the first game’s linear Scenario mode, *Tsu* centres on a tower-based main mode in which Arle Nadja selects opponents through a roulette system. Each floor has an experience-point requirement that must be met to progress. If all opponents on a floor are defeated before reaching that target, a final extra opponent appears. If the required total is still not reached after that battle, Arle is expelled from the tower, and the game ends.

Screenshots

Gameplay and promotional screenshots

Puyo Puyo Tsuu screenshot
Puyo Puyo Tsuu screenshot
Puyo Puyo Tsuu screenshot
Puyo Puyo Tsuu screenshot
Puyo Puyo Tsuu screenshot
Puyo Puyo Tsuu screenshot 1Puyo Puyo Tsuu screenshot 2Puyo Puyo Tsuu screenshot 3Puyo Puyo Tsuu screenshot 4Puyo Puyo Tsuu screenshot 5

Trailer

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