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Dune II: The Building of a Dynasty
Rank and Play ID: RNP-IGDB-86

Dune II: The Building of a Dynasty

Rank and Play
No ratings
Critic rating
89.8 / 100
109 votes
Release
Dec 1, 1992
Genres
Real Time Strategy (RTS), Strategy

Overview

Dune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game is only loosely connected to the plot of any of the books or the films based from them. Controlling either of the three Houses, the player must fight a number of battles against the other Houses. In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed. The single resource in the game is the Spice, which must be collected by harvesters. The spice is converted to credits in a…

Storyline

The Emperor has proposed a challenge, to each of the houses: "The House that produces the most spice will control Dune. There are no set territories, and no rules of engagement." Vast armies have arrived. Now, three Houses fight for control of Dune; The Noble Atreides, The Insidious Ordos, The Evil Harkonnen.

Screenshots

Gameplay and promotional screenshots

Dune II: The Building of a Dynasty screenshot
Dune II: The Building of a Dynasty screenshot
Dune II: The Building of a Dynasty screenshot
Dune II: The Building of a Dynasty screenshot
Dune II: The Building of a Dynasty screenshot
Dune II: The Building of a Dynasty screenshot 1Dune II: The Building of a Dynasty screenshot 2Dune II: The Building of a Dynasty screenshot 3Dune II: The Building of a Dynasty screenshot 4Dune II: The Building of a Dynasty screenshot 5

Trailer

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